In early December 2008, a group of scientists from around the world traveled to the Elucian Islands for a conference on climate change -- without paying for plane tickets or hotel rooms. When the meeting adjourned, they “shook hands” -- virtually. The Elucian Islands can’t be found on a map of the Earth -- they’re the virtual home of Nature Publishing Group and its parent company Macmillan Publishers Ltd. in the virtual world Second Life.
While 3-D online virtual worlds have largely been the setting for gaming, Second Life has gained some notoriety as a valid way for business people to collaborate and share information without having to be in the same physical location. In the near future, you might attend a conference or meeting, receive training, or even get recruited for a new job in a virtual world.
By holding press conferences, training sessions, or other collaborative meetings online in a 3-D space, companies can save on travel and other event costs. Erica Driver, an analyst with ThinkBalm, predicts that enterprise use of the so-called “immersive Internet” will be mainstream within five years.
Business activities enabled by virtual worlds
Hundreds of companies have already created virtual spaces (usually in the form of an island to which you can “fly” or “teleport”) to connect people, whether you’re an employee or a potential client. Some of the top business ways you can engage in virtual worlds include meetings, training, education, and recruiting.
Though Second Life isn’t the only virtual world -- OpenSim, Activeworlds and others are open for business uses -- it is the biggest, with over 16 million people registered, supporting up to 75,000 concurrent users, according to Glenn Fisher, director of business programs for Linden Lab, the developer of Second Life.
For now, none of the virtual worlds are capable of holding company-wide meetings with hundreds or thousands of employees. The conference on climate change at the Elucian Islands had seats for about 30 participants, though there was also room for standing attendees, and dozens participated remotely, in conference rooms and university classrooms. Second Life reports it is working on plans to roll out worlds that will accommodate larger events.
Use virtual worlds in your business
Are you ready to integrate this technology into your own business world? Here’s how:
During the next five years, we’re going to see a rapid increase in innovation, new start-ups, mergers, and acquisitions, Driver says. “There’s tremendous business potential.”
Jodi Mardesich is a former staff writer for Fortune and the San Jose Mercury News. She has written about technology for 20 years and has been published in The New York Times, Slate, Salon, The Advocate, and Yoga Journal.
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